[IMPORTANT] Changes

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[IMPORTANT] Changes

Post by Daniel on Fri Jul 19, 2013 7:50 pm

Probably a good idea to read all of this, as it's important.
The Changes Include:


1 - If you were a donator on CSRP or HGRP, your donator rank has been removed on here (IGRP). Sorry, but it only makes sense and is unfair on the current donators. This also includes premium and those of the donator admin rank, if you have not donated to IGRP and your rank is premium, you will then become the Trusted rank.
2 -Regular users can only buy Normal and Copper money printers. Anything above this mark is donator only. We feel it best to do so as donators should be rewarded for helping keep our server going.
Trusted users can buy silver printers too.
3 -'Member' rank renamed to 'Trusted' - believe it or not the only reason of me doing this was that it was actually causing confusion.
4 -The Gang Leader skin is now the same as the mobsters & the gangsters.
5 -Crook renamed to 'Professional Thief' and has been given the CSS Terrorist Phoenix and Artic models.
6 -Keypad Hacker now has the CSS Terrorist Elite model instead of the CSS Terrorist Artic.
7 -Special Forces has been renamed to Combine SWAT and now contains the combine soldier model. I changed this as it felt best with the current combine cops.
8 -Trusted users no longer get the benefit of the Crook (Professional Thief) job.
9 -Removed the vote function upon choosing the job Professional Thief.
10 -Combine SWAT job limit increased to 3 people.
11- Combine SWAT now has a glock instead of a Deagle.
12 -Glock Damage decreased slightly.


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Re: [IMPORTANT] Changes

Post by Fulcrum on Fri Jul 19, 2013 8:11 pm

hopefully thisll make the crook/pro thief stand out from the gangsters and mobsters. Previously it was just a gangster without any of the benefits of being a gangster.

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Re: [IMPORTANT] Changes

Post by Mohigh39 on Fri Jul 19, 2013 9:18 pm

Wow very alot stuff :u server will be more awesome Very Happy

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Re: [IMPORTANT] Changes

Post by Dr.Kazino on Tue Jul 23, 2013 7:19 am

I was thinking, cant you raise the gangster and mobster limit?, I often have these problems on recruiting more people.

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Re: [IMPORTANT] Changes

Post by T. Bowman on Tue Jul 23, 2013 7:25 am

4 Mobsters, 4 Gangster. 8 Criminals not including Hitman, Drug Dealer, and other crime jobs. I don't think we need more criminals, especially since a majority of players that play these jobs just sit around and farm printers and then shoot people that go near their base with little to no RP involvement.

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Re: [IMPORTANT] Changes

Post by Fulcrum on Tue Jul 23, 2013 7:33 am

T. Bowman wrote:4 Mobsters, 4 Gangster. 8 Criminals not including Hitman, Drug Dealer, and other crime jobs. I don't think we need more criminals, especially since a majority of players that play these jobs just sit around and farm printers and then shoot people that go near their base with little to no RP involvement.

theyre roleplaying a kill on sight line. do you even go outside?!!?!?

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Re: [IMPORTANT] Changes

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