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Easy Precision

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Post by Cypher Wed Aug 07, 2013 3:45 pm

It's really too late to write up a report on why we need this, So I'ma just say it

I have really bad OCD and no ammount of Shift+E will cure it.

We need an actual precise measurement tool for props

If it crashes the server make it staff/donator only

magic

http://www.garrysmod.org/downloads/?a=view&id=35124
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Post by Igor The Sloth Wed Aug 07, 2013 4:50 pm

That easy precision link is useless crap. Way too freakin old.

http://steamcommunity.com/sharedfiles/filedetails/?id=104482086

Use that one. On top of that you can edit the allowed variable numbers for the nudge. Instead of having stuff like 0.01 - 99999.0 You can set it to 0.01 - 100. This will allow everyone to use it, without having minges abuse it by setting it to 99999 and then nudging a prop.
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Post by Pjosip Wed Aug 07, 2013 7:22 pm

Truested+?
We have a truested rank for a reason, why not use it?
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Post by Igor The Sloth Thu Aug 08, 2013 2:17 am

Pjosip wrote:Truested+?
We have a truested rank for a reason, why not use it?

Not every rank has to be "different" from the rest. What I mean by that is that giving people trusted might just be to make them stand out from the rest, so that people know they have been part of this community for some time and know their shit.

Anyway, I want trusted. Dan get to it!
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Post by bloodwolf1992 Thu Aug 08, 2013 5:38 am

well i disagree with making in trusted because i would like it aswell and i am just a donator. it gives the chance to build a base much beter without pushing your props away or tilting it because that does get on peoples nerves.

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Post by Fulcrum Thu Aug 08, 2013 5:47 am

why not just put a limit on the offset? it is just the massive offset which crashes it right?

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Post by Pjosip Thu Aug 08, 2013 6:48 am

I meant trusted+ that includes donators, and if rano like trusted comes with perks people will try to roleplay.
So basicly more long-term players that try harder at roleplay for some simple perks that you cant trust random players with.
I sebe that Daniel wants people to roleplay more seriously, is there a better motivation than rewards?
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